Fighting and Magic in Chaotic
by using Attacks. Attacks are their natural, magical abilities to deal damage
to their opponents. Attacks always emanate from the Creature.
the magical/technical equipment Creatures use in battle. Generally, BattleGear
protects (shields), attacks (weapons) and/or transports (vehicles).
the places where Creatures live and where Players in Perim can visit.
Long ago, magical, musical
beings called “Mugicians” lived in peace and harmony in Perim. At some point,
conflict over the Source divided them into warring tribes. The warring Mugicians
mutually destroyed each other. Their spirits, however, lived on. Their
– magical orbs that held specific Mugic – were scattered all over Perim.
The Spirit Mugicians still
roam Perim, seeking to inhabit fellow tribe members so they can carry on the
fight. Mugicians imbue Creatures with the ability to cast
When a Creature finds or creates (a new) MugiSphere, he may use it only if he
has a Mugician inhabiting him and a MugiSphere of the correct tribe (or a
Mugic, a Creature holds a MugiSphere, summons the Mugician within to enter and
activate the Sphere. The Creature then announces the Mugic the Sphere contains
and his intended target of the Mugic within. The Mugix bursts apart, and a
seven note “song” (Mugic) is heard. A giant magical effect occurs and the Mugic
creates the desired effect.
of Battlegear in Chaotic
below list was copied from Wikipedia.org at
Aerodrome - Releases a small, remote controlled disc with bladed edges to attack
Aquashield - Creates a circular shield of water to protect the user against
Cyclance - Boosts the strength of the user's air attacks.
Drawskin - Neutralizes almost any attack aimed at its wearer.
Elixir of Tenacity - Boosts the user's Speed & Courage by 10. If the user has at
least 50 Power, then they also gain 10 energy.
Flux Bauble - Used in battle, the Flux Bauble changes the current Location to
the next one in the user's Location deck. Used in Perim, it can take the user
almost anywhere, but unpredictably.
Gauntlets of Might - Boost the strength of the wearer.
Liquilizer - Contains a large amount of compressed water that can be expelled as
a liquid, ice, or steam. Boosts the user's water attacks.
Mowercycle - A one-wheeled vehicle that, in addition to its speed, can be driven
over almost any surface, even up walls and across ceilings.
Mugician's Lyre - Can be sacrificed to give the equipped creature one additional
Phobia Mask - Gives the equipped creature the abilities "Intimidate: Courage 10"
and "Intimidate: Power 10."
Pyroblaster - A flamethrower that, obviously, boosts the user's fire attacks.
Ring of Na'arin - Boosts the equipped creature's Wisdom and Power by 10. If the
creature has at least 50 Courage, then it also gains 10 energy.
Skeletal Steed - A horse skeleton that the user can ride into battle.
Spectral Viewer - Enables the equipped creature to see invisible creatures. This
BattleGear doesn't count towards the "One gear per creature" limit, and can thus
be combined with a different one.
Stingblade - A Danian sword BattleGear. Nothing is known yet about this blade's
Stone Mail - Though not actually seen in use, according to Tom this gear boosts
the defense of the equipped creature.
Sword of Khy'at - Little is known about this BattleGear except that it is
Tangeth Toborn's favorite.
Torrent Krinth - This BattleGear gives the user +5 to their water attacks. If
the user can already perform water attacks, this gives them an extra boost in
Torwegg - A jetpack that adds +5 to the user's air attacks, also enabling them
Vlaric Shard - Adds +5 to the user's earth attacks.
Viledriver - Adds +5 to the user's fire attacks. In the TV series this gear is
much more formidable, making it one of the most powerful BattleGears around.
Wind Strider - A Hang-glider-like vehicle that flightless creatures can ride on
to attack in the sky.
Zhield - An Underworlder resembling a cross between a beetle and a tortoise.
Zhield possesses the unique ability to be used both as an attacking creature and
as a BattleGear.